What is the most important aspect of a game?

Storytelling is absolutely crucial. It’s not just about a cool narrative; it’s about player agency and emotional connection. A compelling story makes the gameplay itself more meaningful. Think about games like The Last of Us or Red Dead Redemption 2 – their narratives are masterclasses in building empathy and memorable characters. A weak story, conversely, can feel like wasted potential, no matter how polished the mechanics are. We’ve all played games with amazing graphics and gameplay that fell flat because the story was a mess. The best games weave narrative seamlessly into the gameplay loop, rewarding exploration and player choices with impactful story moments. It’s the difference between passive observation and active participation in a living, breathing world. Remember, the story isn’t just a backdrop; it’s the scaffolding that supports the entire player experience. Great storytelling elevates a good game into a truly unforgettable one.

Beyond the core narrative, consider pacing and world-building. A slow burn can be just as effective as a fast-paced action thriller, but pacing needs to match the story’s tone and the player’s engagement. World-building adds depth and believability. Consistent lore, compelling side quests, and rich character details all contribute to a more immersive and ultimately satisfying experience. A strong story creates lasting memories – that’s what makes a truly great game.

What is the purpose of play in games?

Play-in games address a fundamental limitation in tournament structures: the requirement for a power-of-two number of teams in single-elimination brackets. Without play-in games, accommodating a non-power-of-two team count necessitates awarding byes, giving some teams an unfair advantage by advancing automatically without competition. This creates an uneven playing field and undermines the perceived fairness of the tournament. The play-in stage acts as a preliminary round, a crucial qualifier that effectively reduces the field to a power-of-two, ensuring all participating teams earn their spot in the main bracket through direct competition. This maintains the integrity of the tournament’s structure and promotes a more equitable and engaging experience for all involved, from viewers to participants.

Consider this: a tournament with 10 teams. A standard single-elimination bracket needs 16 teams (24). Without a play-in, you’d need to grant 6 byes, drastically reducing competition and potentially rewarding weaker teams. A play-in round, however, lets those 10 teams battle it out to determine the final 8 competitors that will fill the main bracket, leveling the playing field and significantly enhancing the tournament’s overall quality.

Furthermore, the competitive nature of the play-in phase adds an extra layer of excitement for viewers. These matches often feature high-stakes battles for the coveted main-bracket spots, leading to dramatic moments and increased audience engagement. For the teams involved, it provides a vital opportunity to prove their worth and earn a chance at the main prize, boosting participation and overall buy-in to the tournament.

Why is gameplay important in a game?

Gameplay’s the heart of any game, dude. It’s not just about smashing buttons; it’s the *experience*. A solid game loop keeps you hooked, wanting that next challenge, that next reward. Think about it – well-designed gameplay lets you experiment. You can try different builds, strategies, playstyles… it’s not just one way to win, it’s dozens.

Creativity? Yeah, gameplay fuels that. I’ve seen players come up with insane tactics I’d never even considered. That’s amazing game design at work – prompting that kind of emergent gameplay. That’s where the real magic happens, ya know?

And that feeling of mastery? That’s the ultimate high. It’s not just about winning, it’s about *consistently* overcoming challenges, improving your skill, and feeling that sense of progression. That’s what keeps players coming back for more. Think of it like this:

  • Progression Systems: Leveling up, unlocking new abilities, getting better gear – all of that contributes to that satisfying feeling of growth.
  • Challenging but Fair Mechanics: If the game’s too easy, it gets boring. If it’s brutally unfair, it’s frustrating. The sweet spot is a perfect balance – hard enough to test you, but fair enough to let you improve.
  • Meaningful Choices: Decisions that actually matter, that impact the game world and your progress, create a deeper connection to the gameplay.

Poor gameplay? That’s a recipe for disaster. It’s repetitive, unsatisfying, and ultimately, leads to uninstalling the game. Great gameplay? That’s what makes a game legendary, what makes people talk about it for years. It’s the reason I’m still streaming after all this time. It’s the core of everything.

What is the hardest part of making a game?

The toughest nut to crack in game development has always been the engineering side. Back in the day, it was all about low-level optimization – squeezing every ounce of performance out of limited hardware. Think painstakingly crafted assembly code, clever memory management, and exploiting every hardware quirk to achieve acceptable frame rates. This wasn’t just about making it run; it was about making it run smoothly, something crucial for a compelling player experience.

Today, the challenge has evolved but remains significant. While we have much more powerful hardware, the complexity has skyrocketed. We’re talking about:

  • Massive codebases: Managing and maintaining hundreds of thousands, even millions, of lines of code across multiple teams requires sophisticated version control, rigorous testing, and a highly organized structure. A single bug can cascade through the entire system.
  • Complex game engines: Modern engines are incredibly powerful, but mastering their intricacies and integrating custom features is a monumental task. Understanding the engine’s limitations and working within them is paramount.
  • Cross-platform development: Targeting multiple platforms (PC, consoles, mobile) significantly increases the engineering workload. Each platform has its own unique set of hardware and software challenges.
  • Networking: For multiplayer games, the challenges multiply exponentially. Designing robust, scalable, and secure networking solutions is a constant battle against latency, cheating, and unforeseen network issues. Think about the sheer amount of data that needs to be processed and synchronized in real-time.

It’s not just about making it work; it’s about making it scale, perform, and be reliable under immense pressure. Games are intricate machines, and the engineers are the master mechanics keeping them running.

Consider this: A seemingly simple feature like a destructible environment might require complex physics simulations, efficient memory management for debris, and robust collision detection – all impacting the overall performance and stability.

  • Efficient algorithms are key. Understanding big O notation and choosing the right data structures is crucial for performance.
  • Profiling and optimization are ongoing processes. Finding and fixing performance bottlenecks requires dedicated effort and specialized tools.
  • A strong understanding of computer architecture, memory management, and operating systems is essential.

What makes a game a perfect game?

A perfect game in baseball, a feat of almost mythical proportions, transcends mere statistical dominance. It’s the ultimate demonstration of pitching and defensive perfection, requiring a confluence of exceptional skill and unwavering focus throughout a nine-inning contest.

The core criteria remain stringent: The pitcher must prevent the opposing team from reaching base by any means. This encompasses a complete absence of:

  • Hits: No batted balls reaching the field of play safely.
  • Walks: Zero balls issued resulting in a base on balls.
  • Hit Batsmen: No batters reaching base after being hit by a pitch.
  • Uncaught Third Strikes: Every third strike must be caught by the catcher.
  • Catcher’s Interference: No interference by the catcher impeding the batter from hitting a fair ball.
  • Fielder’s Obstruction: No defensive players obstructing a batter or runner.
  • Errors: Zero fielding mistakes that would allow a batter to reach base.

Achieving this demands not only exceptional pitching—command, movement, and stamina are paramount—but also flawless teamwork. Every fielder must execute their responsibilities flawlessly, anticipating plays and executing flawlessly under immense pressure. The marginal gains accumulated across every play over nine innings are magnified to the ultimate degree in a perfect game.

The rarity of this achievement underscores its significance. The pressure is immense, the margin for error nonexistent. While statistical analysis can highlight exceptional pitching performances, a perfect game is more than just numbers; it’s a narrative of collective mastery, a testament to unwavering focus and peak performance under the most intense scrutiny, a game etched forever in baseball history.

  • The psychological aspect is crucial; maintaining concentration and composure throughout the entirety of the game is a significant challenge.
  • Furthermore, external factors like weather or even umpire calls can unexpectedly impact the game’s outcome, reinforcing the extraordinary nature of a perfect game.

What game had the best story?

Picking the single best story is subjective, but some consistently rank highly. The Last of Us (2013) delivers a gripping narrative about survival and connection in a post-apocalyptic world, praised for its character development and emotional impact. Its sequel is also phenomenal, but the original still holds a special place.

Red Dead Redemption II (2018) boasts an epic, sprawling tale of an outlaw gang’s decline, showcasing incredible world-building and morally grey characters. The attention to detail in the narrative and gameplay is unparalleled.

The Witcher 3: Wild Hunt (2015) offers a massive, branching storyline with memorable characters and impactful choices. Its open world allows for incredible freedom, while still delivering a compelling main plot.

God of War (2018) reimagines the franchise with a mature and emotionally resonant story focusing on Kratos’s relationship with his son. The character arc is a masterpiece.

Mass Effect 2 (2010) is known for its compelling squad dynamics and high stakes, making every choice feel impactful and adding significant weight to the overarching narrative. Your decisions carry over to the trilogy’s conclusion.

Star Wars: Knights of the Old Republic (2003) remains a classic for its compelling story within the Star Wars universe, memorable characters, and impactful choices regarding the light and dark side of the Force. It’s a must-play for any Star Wars and RPG fan.

The Legend of Zelda: Ocarina of Time (N64) is a legendary title; its timeless story, captivating world, and iconic characters helped define the action-adventure genre. It’s an absolute classic.

Grand Theft Auto V (2013) is an outlier in this list, its story known more for its satirical commentary on American culture and its unforgettable characters. While the story itself may not be as consistently praised as the others, its impact is undeniable.

Do you care about story in games?

Look, kid, a good story isn’t just window dressing. It’s the scaffolding that holds the whole gaming experience together. A compelling narrative makes you *feel* invested, not just mechanically engaged. It explains why you’re doing what you’re doing, making those objectives feel meaningful, not arbitrary. Think about games like *The Last of Us* or *Red Dead Redemption 2* – their stories weren’t just good, they fundamentally shaped the gameplay itself, creating emotional weight behind every decision.

A weak story, conversely, leaves you feeling like you’re just ticking boxes. It’s the difference between a fun diversion and a truly memorable experience. A great narrative anchors the gameplay, providing context for the challenges and making the victories feel earned. It’s about building empathy for characters, understanding their motivations, and seeing the consequences of your choices play out in tangible ways that affect the game world and its inhabitants. This adds layers of complexity, making the game world feel more realistic and believable. Don’t underestimate the power of a great story to amplify the whole experience.

Consider how different narrative structures influence gameplay. Linear narratives often provide a strong sense of progression, while open-world narratives allow for more player agency and emergent storytelling. The best games find a balance – providing enough structure to keep you engaged while still giving you the freedom to explore and make meaningful choices. Ultimately, a compelling story is the key to lasting engagement, transforming a simple game into a profound and unforgettable experience. That’s what separates the wheat from the chaff.

What is the most important part of a story?

In esports, the most crucial element isn’t the map or the game itself, but the players – their character and their performance. A compelling narrative hinges on relatable characters; think of Faker’s unwavering focus or the aggressive playstyle of a rising star. Without well-defined player personalities and compelling storylines, viewership and engagement plummet. This is mirrored in the effectiveness of player branding and the creation of strong team identities – all built on showcasing distinct character traits and highlighting individual journeys. Successful teams and personalities cultivate a unique “character arc” – from underdog origins to championship victories, offering fans emotional investment and a reason to follow their progress over time. The narrative power of a player’s rise, fall, and redemption is central to esports’ storytelling potential, far exceeding the mere technical skill displayed in-game. The depth of character, therefore, drives fan loyalty and sustains the long-term health of the ecosystem.

What makes a good game story?

A compelling game story needs more than just a central conflict; it requires layers of depth. Think of it like an onion: you have the core conflict (the reason the player is playing), but to make it truly engaging, you need multiple layers.

Building Relationships: Don’t just have characters; create relationships. Show the player how the protagonist interacts with supporting characters, how those bonds evolve, are tested, and ultimately impact the main narrative. Consider using meaningful dialogue choices, shared experiences, and character arcs to deepen these connections. A strong bond can add emotional weight to later events, making them more impactful.

Smaller Conflicts/Subplots: Introduce smaller villains and challenges that aren’t directly related to the main antagonist, but contribute to the overall narrative. These subplots can serve to build the world, introduce new mechanics, or even provide a breather from the main intensity. They can also flesh out the protagonist’s skills and personality, preparing them for the ultimate showdown.

World-Building Through Artifacts and Lore: Collecting items isn’t just about ticking off a checklist. Artifacts should tell a story, revealing pieces of the game’s lore and history. This can be achieved through item descriptions, environmental storytelling, or even interactive elements. Think about the narrative implications of each item – what does it tell us about the world, its history, or even the characters themselves?

Interconnectedness is Key: The best game stories weave these elements together seamlessly. The relationships forged, the smaller conflicts overcome, and the lore discovered should all contribute to a greater understanding of the core conflict. They should build upon each other, creating a rich and engaging narrative tapestry.

Consider Player Agency: Give players choices that genuinely impact the story and relationships. The consequences of their decisions should feel significant, affecting not only the ending but also their experience along the way.

How is playing games beneficial?

The prevalent parental concern regarding video games and academic performance is often misplaced. While moderation is key, research increasingly reveals significant cognitive benefits. Improved focus and concentration are demonstrably enhanced through strategic gameplay demanding sustained attention and problem-solving. Many games require players to develop sophisticated memory strategies to recall information, map environments, and execute complex actions. Furthermore, the immersive nature of games fosters creativity, prompting players to devise innovative solutions and adapt to dynamic challenges.

Beyond individual skills, games frequently cultivate crucial teamwork and collaboration abilities. Multiplayer games necessitate communication, coordination, and strategic planning to achieve shared objectives, fostering valuable social skills often lacking in traditional learning environments. Exposure to diverse game worlds and narratives also contributes to enhanced language acquisition, particularly vocabulary and comprehension skills, depending on the game’s complexity and language settings. The benefits aren’t limited to traditional skillsets; problem-solving, critical thinking, and decision-making under pressure are all significantly improved through engagement with well-designed games.

Crucially, the type of game and the amount of playtime are critical factors. Action-packed, fast-paced games might not yield the same cognitive benefits as those demanding strategic thinking and problem-solving. A balanced approach, integrating gaming with other activities, is essential for maximizing positive outcomes and avoiding potential downsides.

What is the most important part of making a game?

For a game to truly dominate the esports scene, a rock-solid foundation is crucial. Technical stability is paramount; lag, glitches, and crashes are instant disqualifiers for a competitive title. Imagine a League of Legends world championship match ruined by server issues – unthinkable! But equally important is the gameplay loop. Engaging narratives might matter less in a purely competitive setting, but fun, well-balanced mechanics are everything. Think of the skill ceiling in Counter-Strike: Global Offensive or the strategic depth of Dota 2 – these games thrive because they’re incredibly rewarding to master, offering endless replayability and competitive potential. Similarly, challenging yet fair puzzles (if applicable to the game genre) directly translate to exciting, unpredictable matches. Without these elements, no matter how technically sound, the game simply won’t attract the players, sponsors, and viewership necessary for a thriving esports scene. The longevity of a competitive title hinges on all three – strong mechanics, balanced gameplay, and flawless technical performance.

Is story important in games?

Story’s role in games is complex. While not essential for all games, a compelling narrative significantly enhances the experience for many players. Jesse Schell rightly points out the importance of relatability and wonder. A good story gives you something to invest in emotionally – something to care about beyond the mechanics.

Think about it: games like Tetris or Pac-Man thrive without narratives, relying on pure gameplay loops. However, even in those, a narrative could be *added* to enhance their appeal – perhaps a backstory for the shapes falling in Tetris or a reason for Pac-Man’s endless chase. This added context can elevate even the most straightforward gameplay. The key is understanding your target audience and the type of experience you’re aiming for.

Conversely, games heavily reliant on story, like The Last of Us or Red Dead Redemption 2, often use narrative to drive player motivation, create memorable characters, and justify the gameplay mechanics. The story *becomes* the gameplay in a significant way. The emotional depth these narratives create is unparalleled in games that prioritize mechanics over story. Strong narrative provides a framework for meaningful player decisions, making the choices feel impactful and contributing to a richer overall experience.

Ultimately, the importance of story depends on the game’s design goals. A strong story isn’t a guaranteed success, and a weak story can certainly sink even the best gameplay. But a well-integrated narrative can significantly boost player engagement and create a more lasting and resonant impact.

Why is story so important?

Narrative is a fundamental element of compelling game design. Its power lies in its ability to foster player connection and understanding. By presenting players with compelling character arcs and scenarios, games effectively leverage the inherent human capacity for empathy. Exposure to diverse narratives, even through fictional characters, cultivates perspective-taking and promotes emotional engagement far beyond simple mechanics. This resonates deeply with players, forging a stronger emotional investment in the game world and its inhabitants. The effectiveness hinges on crafting believable characters with relatable motivations and struggles, prompting players to not just observe, but actively participate in the unfolding narrative, emotionally investing in outcomes and actively shaping the story through gameplay choices. This process facilitates learning and understanding of perspectives differing from the player’s own, broadening their worldview within the context of the game and, potentially, beyond.

Furthermore, well-crafted narratives in games can implicitly educate players about complex issues by providing emotionally resonant examples. This approach can be substantially more impactful than didactic methods, particularly regarding sensitive or controversial subjects. The indirect nature allows for player reflection and reduces the feeling of being lectured. Effective storytelling allows for the creation of memorable experiences that can shape player perceptions and even influence real-world attitudes.

Ultimately, the success of any game, irrespective of genre, significantly correlates to its capacity for effective storytelling. A compelling narrative is not merely a decorative addition, but a crucial component driving player engagement, emotional investment, and overall player satisfaction.

What are the three elements a good game should have?

The core tenets of a truly great game are simple, yet profoundly impactful: safe, fair, and fun. This isn’t just a catchy phrase; it’s a fundamental design triangle. Think of it as the three pillars supporting the entire gaming experience.

Safe means a game environment free from harassment, exploitation, or unfair mechanics that deliberately disadvantage players. This includes things like clear and consistent rules, robust moderation, and a community that fosters respectful interaction. I’ve seen countless promising games fall flat because they neglected this crucial aspect. Remember, a toxic environment kills even the most innovative gameplay.

Fair implies balanced mechanics and a level playing field. Skill should be the primary determinant of success, not luck or hidden advantages. This requires meticulous playtesting and iterative adjustments. It’s about ensuring that every player has a reasonable chance to succeed, regardless of their experience or resources. Look at games like StarCraft, its fairness fosters intense competition based purely on strategic skill.

Fun, obviously, is the ultimate goal. But “fun” isn’t subjective; it’s a deliberate design choice. It’s about engaging players with compelling challenges, rewarding progression, and satisfying gameplay loops. It’s about creating emotional resonance, whether it’s the thrill of victory, the satisfaction of overcoming a hurdle, or the joy of cooperation with others. Consider the different types of “fun”: the strategic depth of Civilization, the puzzle-solving satisfaction of Portal, the visceral excitement of Doom. Great games often blend several types.

Now, let’s look at how these elements interact:

  • Safe + Fair = Trust: A safe and fair environment builds player trust, fostering a more engaged and lasting community.
  • Fair + Fun = Engagement: A fair and fun game keeps players coming back for more, because they feel their skill and effort are rewarded.
  • Safe + Fun = Positive Experience: A safe and fun game creates positive memories and encourages social interaction.

Striving for this perfect balance isn’t easy, but it’s the key to crafting truly exceptional games. It demands constant attention to detail and a willingness to iterate based on player feedback. Remember, almost any game can benefit from a stronger focus on these three pillars.

What is important while creating a game or a story?

Forget hand-holding narratives; seamless integration is key. A good story isn’t just a cutscene slideshow; it’s woven into the gameplay loop. The mechanics *should* tell the story. Think Dark Souls – its cryptic lore unfolds through environmental storytelling, item descriptions, and the brutal, unforgiving gameplay itself. It’s not *told* to you, you *discover* it.

Emergent gameplay is crucial. The best stories aren’t pre-written; they arise from the player’s choices and interactions. A well-designed system creates unpredictable narratives – moments that feel genuinely earned, not scripted. Look at games like Dwarf Fortress or RimWorld; the emergent narratives are often far more compelling than anything a writer could craft.

Player agency is paramount. The story shouldn’t dictate the player’s path rigidly. Multiple solutions, diverging storylines, and impactful choices – these things matter. A strong narrative embraces player freedom, shaping itself around the player’s actions, not the other way around. Games like Fallout: New Vegas mastered this; your decisions truly impacted the world and its story.

Show, don’t tell. Avoid clunky exposition dumps. Let the game world speak for itself. Use level design, environmental details, character interactions, and gameplay challenges to convey the story subtly and effectively. BioShock is a masterclass in atmospheric storytelling through gameplay.

Ultimately, the narrative shouldn’t feel like a separate entity tacked on; it should be the very fabric of the game experience, informing every mechanic, every challenge, every choice the player makes. That’s how you create truly unforgettable games.

What is more important, gameplay or story?

Gameplay trumps narrative every time. A compelling story in a clunky, unfun game is a wasted asset; nobody sticks around for a second playthrough if the core mechanics are broken. Think about it: you’re not watching a movie – you’re actively participating. The mechanics are the participation itself.

Why gameplay reigns supreme:

  • Engagement Retention: A polished, rewarding gameplay loop is what hooks players. Story is a bonus; a strong loop is the foundation.
  • Re-playability: Story is consumed once (mostly). Great gameplay keeps players coming back for more, experimenting with different builds, strategies, and mastering the systems. This is especially true in PvP.
  • Community Building: Competitive gameplay fosters intense community interaction. Shared experiences through mastering the mechanics create strong bonds and rivalries far exceeding any narrative-driven camaraderie.

In PvP, this is paramount. Story is virtually irrelevant. The skill ceiling, depth of strategic options, and the thrill of direct competition are the lifeblood. A beautiful story won’t save a poorly balanced, unintuitive PvP system. I’ve seen countless games with amazing narratives fail because the PvP is a buggy, unbalanced mess. I’ve seen equally countless games with barely a story, thrive on expertly crafted competitive elements.

  • Mastering the Meta: The constant evolution of strategies and counter-strategies in successful PvP games keeps gameplay fresh and engaging long after the initial “story” (if there even is one) is completed.
  • High Skill Ceiling: Games with high skill ceilings allow for years of improvement and mastery, providing continuous reward and a sense of progression.
  • Competitive Balance: Fair and balanced gameplay is critical for a healthy PvP environment. This often requires extensive testing, patching, and community feedback – all centered around gameplay, not lore.

The bottom line? A game with mediocre gameplay and an amazing story is a single-play experience. A game with amazing gameplay and a mediocre story will be played repeatedly and build a thriving community.

What are the 4 pillars of game theory?

Game design hinges on four fundamental pillars: Fun, Goal, Structure, and Player. Understanding these elements is crucial for creating engaging and successful games. Let’s break them down:

Fun: This isn’t subjective; it’s the core emotional response your game elicits. It’s driven by factors like satisfying challenges, rewarding progression, emergent gameplay, and a strong sense of agency. Consider core mechanics, aesthetics, and overall tone in crafting a fun experience. Analyze player feedback – what makes them laugh, feel triumphant, or deeply engaged? A fun game keeps players coming back for more.

Goal: Every game needs a clear objective. This provides focus and direction. Goals can be simple (reach the end) or incredibly complex (dominate a global empire). The key is making the goal compelling and achievable (or at least feeling achievable through strategic play). Consider the player’s journey towards the goal and how the difficulty scales. A well-defined goal provides a strong sense of purpose.

Structure: This encompasses the rules, mechanics, and systems that govern gameplay. This includes things like progression systems, resource management, combat mechanics, and level design. The structure should facilitate strategic decision-making and support the overall game experience. A balanced and well-designed structure ensures fairness and avoids frustrating gameplay loops. Consider iterative playtesting to fine-tune your structure.

Player: Don’t forget who your game is for! Understanding your target audience – their skill levels, preferences, and expectations – is paramount. Designing for a specific player archetype allows for a more tailored and satisfying experience. Consider player agency, offering meaningful choices and empowering players to shape their experience. Remember to cater to diverse playstyles and skill levels.

Can a protagonist be an evil character?

A protagonist doesn’t have to be conventionally “good.” In fact, a compelling narrative can be built around an “evil” protagonist, often termed a villain protagonist. This character drives the story, their actions forming the central plot, irrespective of their morally reprehensible traits. Think of Walter White from Breaking Bad or Tony Soprano from The Sopranos – deeply flawed individuals whose stories we follow despite, or perhaps even because of, their wickedness.

Key characteristics of a villain protagonist often include cruelty, malice, and a disregard for the well-being of others. However, effective writing goes beyond simply listing negative attributes. A successful villain protagonist needs complexity. Explore their motivations: What drives their evil actions? Is there a relatable backstory, even a sympathetic element, however buried under layers of villainy? Consider their internal conflicts – do they ever doubt themselves, struggle with their choices, or experience moments of vulnerability? These nuances elevate a simple “bad guy” into a truly memorable and impactful character.

To make an evil protagonist work, focus on creating a compelling narrative arc. While their actions may be morally questionable, the audience should still be invested in their journey and the consequences of their choices. This can be achieved by crafting a protagonist whose goals, however twisted, are understandable within the context of the story. Explore the themes of morality, justice, and the nature of good and evil through their actions and their impact on the surrounding world.

Remember, the goal isn’t to make the audience *like* the villain protagonist, but to make them *understand* them. Empathy, even if fleeting or conditional, can make an evil protagonist far more engaging and ultimately, more effective in driving the narrative.

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